McMMO Wiki
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Tags: Visual edit apiedit
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dfkill gain experidfence. After a bit asasdfasd
Performing tasks in McMMO that are related to the topic skill at hand (ex. mining adds mining experience) will make that skill gain experience. After a bit of experience is obtained, it unlocks different skills and upgrades existing ones. The power level is a sum of all the levels of all the skills added together. But, when leveling up the next level will require more experience than before.
 
   
== '''Combat Mob Type Skill Multipliers''' ==
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== dfasdfasdaasdfa'''Combat Mob Type Skill Multipliers''' ==
 
{| class="article-table" style="width:300px;height:100px;" align="center" border="1" cellpadding="1" cellspacing="1"
 
{| class="article-table" style="width:300px;height:100px;" align="center" border="1" cellpadding="1" cellspacing="1"
 
|-
 
|-
! scope="col" |'''Mob Type'''
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! scope="col" |'''sdfasd'''
! style="text-align: center;" |'''Multiplier'''
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! style="text-align: center;" |'''fasdf'''
 
|-
 
|-
|'''Friendly Mobs'''
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|'''ad'''
 
| style="text-align: center;" |x0
 
| style="text-align: center;" |x0
 
|-
 
|-
  +
|'''f'''
|[[File:Enderdragon_Face.png|left|18px]]'''Enderdragon'''
 
| style="text-align: center;" |x0
+
| style="text-align: center;" |s
 
|-
 
|-
  +
|'''dfsadfasdf'''
|[[File:CreeperFace.png|left|18px]]'''Creeper'''
 
 
| style="text-align: center;" |x90000
 
| style="text-align: center;" |x90000
 
|-
 
|-
  +
|'''asd'''
|[[File:EndermanFace.png|left|18px]]'''Endermen'''
 
 
| style="text-align: center;" |x10
 
| style="text-align: center;" |x10
 
|-
 
|-
  +
|'''adfs'''
|[[File:ZombiePigmanFace.png|left|18px]]'''Zombie Pigman'''
 
| style="text-align: center;" |x5
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| style="text-align: center;" |a
 
|-
 
|-
 
|[[File:GhastFace.png|left|18px]]'''Ghast'''
 
|[[File:GhastFace.png|left|18px]]'''Ghast'''
| style="text-align: center;" |x7
+
| style="text-align: center;" |as
 
|-
 
|-
  +
|'''asd'''
|[[File:SkeletonFace.png|left|18px]]'''Skeleton'''
 
| style="text-align: center;" |x5
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| style="text-align: center;" |sdfas
 
|-
 
|-
  +
|'''d'''
|[[File:Blaze_Face.png|left|18px]]'''Blaze'''
 
| style="text-align: center;" |x6
+
| style="text-align: center;" |a
 
|-
 
|-
  +
|'''sd'''
|[[File:SilverfishFace.png|left|18px]]'''Silverfish'''
 
 
| style="text-align: center;" |x2
 
| style="text-align: center;" |x2
 
|-
 
|-
  +
|'''d'''
|[[File:CaveSpiderFace.png|left|18px]]'''Cave Spider'''
 
| style="text-align: center;" |x1
+
| style="text-align: center;" |f
 
|-
 
|-
  +
|'''as'''
|[[File:ZombieFace.png|left|18px]]'''Zombie'''
 
| style="text-align: center;" |x3
+
| style="text-align: center;" |df
 
|-
 
|-
  +
|'''a'''
|[[File:SlimeFace.png|left|18px]]'''Slime'''
 
| style="text-align: center;" |x3
+
| style="text-align: center;" |sf
 
|-
 
|-
  +
|'''f'''
|[[File:Vg_face.png|left|18px]]'''Iron Golem'''
 
| style="text-align: center;" |x10
+
| style="text-align: center;" |d
 
|-
 
|-
  +
|'''as'''
|[[File:Magma_Cube_Face.png|left|18px]]'''Magma Cube'''
 
| style="text-align: center;" |x10
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| style="text-align: center;" |fd
 
|-
 
|-
  +
|'''sdfsd'''
|[[File:SpiderFace.png|left|18px]]'''Spider'''
 
 
| style="text-align: center;" |
 
| style="text-align: center;" |
  +
sda
x10
 
 
|}
 
|}
  +
df
'''Note''': On some servers, xp can be gained from using spawner mobs and mobs from spawn eggs, however, you should check with the server owner or staff member to make sure. Further, as of version 1.4.04, Wither, Enderdragon and Witches no longer grant any PVP skills due to their ability to regain health. On some servers, they still grant xp, usually if the mobGriefing rule is set to true, to stop the use of these mobs as grinders.
 
   
===Miscellaneous Skills===
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===fas===
   
 
==== '''Acrobatics''' ====
 
==== '''Acrobatics''' ====
XP for [[Acrobatics]] is calcuated by how much damage the player takes after falling from a great height. For example, if you lose 5 hearts you have taken 10 HP fall damage after a jump with no graceful roll, then that damage will be applied to the formula below in a gain of 0.001
+
XP for [[Acrobatics|Acrobfa]] calcuatedsdf by how much damage the player takes after falling from a great height. For example, if you lose 5 hearts you have takensdP fall dfsamage after a jump with no graceful roll, then that damage will be applied to the formula below in a gain of 0.001
   
 
XP. You will also get XP on successful dodge maneuvers in combat.
 
XP. You will also get XP on successful dodge maneuvers in combat.
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{| class="article-table" style="width:300px;height:100px;" cellspacing="1" align="center" border="1" cellpadding="1"
 
{| class="article-table" style="width:300px;height:100px;" cellspacing="1" align="center" border="1" cellpadding="1"
 
|-
 
|-
! style="text-align: center;" |'''Action'''
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! style="text-align: center;" |'''sdf'''
! style="text-align: center;" |'''Experience Value'''
+
! style="text-align: center;" |s'''sdf'''
 
|-
 
|-
 
| style="text-align: center;" |
 
| style="text-align: center;" |
| style="text-align: center;" |Fall Damage in HP * 115
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| style="text-align: center;" |
 
|-
 
|-
| style="text-align: center;" |'''Graceful Landing/roll'''
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| style="text-align: center;" |'''sdf'''
| style="text-align: center;" |Fall Damage in HP * 80
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| style="text-align: center;" |asdfasdfasdfasdfasdfasdf
 
|-
 
|-
| style="text-align: center;" |'''Ender Pearl'''
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| style="text-align: center;" |'''fasdfasdsdf'''
| style="text-align: center;" |Nothing
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| style="text-align: center;" |asdfasdfasdfasdf
 
|-
 
|-
| style="text-align: center;" |'''Dodging'''
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| style="text-align: center;" |'''fasdfasdasd'''
| style="text-align: center;" |a lot
+
| style="text-align: center;" |fasdfasdfasdfa
 
|}
 
|}
[[Category:General]]
 
[[Category:Mechanics]]
 

Revision as of 20:43, 11 July 2015

dfkill gain experidfence. After a bit asasdfasd

dfasdfasdaasdfaCombat Mob Type Skill Multipliers

sdfasd fasdf
ad x0
f s
dfsadfasdf x90000
asd x10
adfs a
GhastFace
Ghast
as
asd sdfas
d a
sd x2
d f
as df
a sf
f d
as fd
sdfsd

sda

df

fas

Acrobatics

XP for Acrobfa calcuatedsdf by how much damage the player takes after falling from a great height. For example, if you lose 5 hearts you have takensdP fall dfsamage after a jump with no graceful roll, then that damage will be applied to the formula below in a gain of 0.001

XP. You will also get XP on successful dodge maneuvers in combat.

sdf ssdf
sdf asdfasdfasdfasdfasdfasdf
fasdfasdsdf asdfasdfasdfasdf
fasdfasdasd fasdfasdfasdfa