ФЭНДОМ


# #  mcMMO configuration #  Last updated on 1.5.00-b3547 # #####

# #  Settings for mcMMO in general ### General:     Locale: en_US     MOTD_Enabled: true     # Время, указанное в минутах, когда будет сохраняться информация о игроке     Save_Interval: 10     # Разрешить mcMMO отправлять анонимную статистику     Stats_Tracking: false     # Разрешить mcMMO проверять наличие обновлений     Update_Check: true     Prefer_Beta: false     # Allow mcMMO to inform other plugins of damage being dealt     Event_Callback: true     Power_Level_Cap: 0     # Должен ли mcMMO писать отладочные сообщения?     Verbose_Logging: false     # Должен ли mcMMO перезаписывать конфигурацию в старый файл или создавать новый?     Config_Update_Overwrite: true     # Проигрывать звук при получении нового уровня     LevelUp_Sounds: true

# #  Settings for the mcMMO scoreboards ### Scoreboard:     # Display player's power levels below their names?     Power_Level_Tags: false

    # Allow players to use "/mcscoreboard keep" to keep the scoreboard up     Allow_Keep: true

    # Add some more color on the board :-)     Rainbows: false

    # Settings for each type of scoreboard     # Print: Should the command output be printed in chat?     # Board: Should the command output be displayed in the scoreboard sidebar?     # Display_Time: Amount of time (seconds) to display in the sidebar before clearing.     # To display permanently, use "/mcscoreboard keep" or set to -1     Types:         # Settings for /mcrank         # The sub-options (Print, Board, Display_Time) are the same for each type.         Rank:             Print: false             Board: true             Display_Time: 15         # Settings for /mctop         Top:             Print: true             Board: true             Display_Time: 15         # Settings for /mcstats         Stats:             Print: false             Board: true             Display_Time: 15         # Settings for /inspect         Inspect:             Print: false             Board: true             Display_Time: 20         # Settings for /mccooldown         Cooldown:             Print: true             Board: true             Display_Time: 41         # Settings for /<skillname> (e.g. /mining, /unarmed)         # No "print" option is given here; the information will always be displayed in chat.         # It should also be noted that this display is pretty dang cool.         Skill:             Board: true             Display_Time: 30

            # Should the board be shown when a player levels up, and for how long?             # It is recommended to NOT have LevelUp_Time be -1, as this may confuse players.             LevelUp_Board: true             LevelUp_Time: 5

Mob_Healthbar:     # Display_Type: Default display for mob health bars - HEARTS, BAR, or DISABLED     # Display_Time: Amount of time (in seconds) to display. To display permanently, set to -1     Display_Type: HEARTS     Display_Time: 3

Database_Purging:     # Amount of time (in hours) to wait between database purging     # To only run at server start, set to 0     # To never run, set to -1     Purge_Interval: -1     # Any user who hasn't connected in this many months will be purged from the database     # To never purge old users, set to -1     Old_User_Cutoff: 6

# #  Settings for Backups #  Allow mcMMO to create zip backups for config files and flatfile data on shutdown. ### Backups:     Enabled: true

    Keep:         Last_24_Hours: true         Daily_Last_Week: true         Weekly_Past_Months: true

# #  Settings for using a mySQL database ### MySQL:     Enabled: false     Database:         User_Name: UserName         User_Password: UserPassword         Name: DataBaseName         TablePrefix: mcmmo_     Server:         Port: 3306         Address: localhost

# #  Settings for Hardcore mode #  Players will not lose stats when their level is below the Level_Threshold ### Hardcore:     Death_Stat_Loss:         Penalty_Percentage: 75.0         Level_Threshold: 0         Enabled:             Acrobatics: false             Alchemy: false             Archery: false             Axes: false             Excavation: false             Fishing: false             Herbalism: false             Mining: false             Repair: false             Swords: false             Taming: false             Unarmed: false             Woodcutting: false     Vampirism:         Leech_Percentage: 5.0         Level_Threshold: 0         Enabled:             Acrobatics: false             Alchemy: false             Archery: false             Axes: false             Excavation: false             Fishing: false             Herbalism: false             Mining: false             Repair: false             Swords: false             Taming: false             Unarmed: false             Woodcutting: false

# #  Settings for SMP Mods ### Mods:     Tool_Mods_Enabled: false     Armor_Mods_Enabled: false     Block_Mods_Enabled: false     Entity_Mods_Enabled: false

# #  Settings for mcMMO items ### Items:     Chimaera_Wing:         Enabled: true         Cooldown: 240         Warmup: 5         RecentlyHurt_Cooldown: 60         Prevent_Use_Underground: true         Use_Cost: 1         Recipe_Cost: 5         Item_Name: FEATHER         Sound_Enabled: true

# #  Settings for Parties ### Party:     # Время (в часах), по истечению которого группа будет автоматически распущена     # Чтобы распустить группу только при старте сервера, установите 0     # Чтобы никогда этого не делать, установите     AutoKick_Interval: 12     # Any user who hasn't connected in this many days will get kicked from their party     Old_Party_Member_Cutoff: 7

    # Settings for party share modes     Sharing:         ExpShare_bonus_base: 1.1         ExpShare_bonus_increase: 1.05         ExpShare_bonus_cap: 1.5         Range: 75.0

    # Party members level up their party by earning individual experience     # Newly created parties will not immediately have access to all the party features     # and have to level up the party a bit before they can use them.     Leveling:         Level_Cap: 10

        # Uses the regular XP formula but is multiplied by <amount of party members> + <Xp_Curve_Modifier>         Xp_Curve_Modifier: 3         Near_Members_Needed: false         Inform_All_Party_Members_On_LevelUp: false

        Chat_UnlockLevel: 1         Teleport_UnlockLevel: 2         Alliance_UnlockLevel: 5         ItemShare_UnlockLevel: 8         XpShare_UnlockLevel: 10

# #  Settings for Abilities ### Abilities:     Enabled: true     Messages: true     Activation:         Only_Activate_When_Sneaking: false     Cooldowns:         Berserk: 240         Blast_Mining: 60         Giga_Drill_Breaker: 240         Green_Terra: 240         Serrated_Strikes: 240         Skull_Splitter: 240         Super_Breaker: 240         Tree_Feller: 240     Max_Seconds:         Berserk: 0         Blast_Mining: 0         Giga_Drill_Breaker: 0         Green_Terra: 0         Serrated_Strikes: 0         Skull_Splitter: 0         Super_Breaker: 0         Tree_Feller: 0     Limits:         Tree_Feller_Threshold: 500     Tools:         # Use more tool durability while using abilities. Set Durability_Loss to 0 to disable the extra durability damage.         Durability_Loss: 1

# #  Settings for Skills #  Level cap of 0 for no limit ### Skills:     Acrobatics:         Enabled_For_PVP: true         Enabled_For_PVE: true         Prevent_AFK_Leveling: true         Max_Tries_At_Same_Location: 3         Prevent_Dodge_Lightning: false         # Prevent earning Acrobatics XP a few seconds after teleporting         XP_After_Teleport_Cooldown: 5         Level_Cap: 0     Alchemy:         # Allow Hoppers to transfer ingredients and brew Rank 1 Alchemy potions         Enabled_for_Hoppers: true         # Prevent Hoppers from transferring ingredients into Brewing Stands         Prevent_Hopper_Transfer: false         Level_Cap: 0     Archery:         Enabled_For_PVP: true         Enabled_For_PVE: true         Level_Cap: 0     Axes:         Enabled_For_PVP: true         Enabled_For_PVE: true         Level_Cap: 0     Excavation:         Level_Cap: 0     Fishing:         Level_Cap: 0         Drops_Enabled: true         Override_Vanilla_Treasures: true         # Always catch fish, even when treasure is found         Extra_Fish: false     Herbalism:         Level_Cap: 0         Prevent_AFK_Leveling: true     Mining:         Level_Cap: 0         Detonator_Name: FLINT_AND_STEEL     Repair:         Level_Cap: 0         Anvil_Messages: true         Anvil_Placed_Sounds: true         Anvil_Use_Sounds: true         Anvil_Material: IRON_BLOCK         Salvage_Anvil_Material: GOLD_BLOCK         Salvage_tools: true         Salvage_armor: true         # Ask for a confirmation when a player tries to repair an enchanted item         Confirm_Required: true     Smelting:         Level_Cap: 0     Swords:         Enabled_For_PVP: true         Enabled_For_PVE: true         Level_Cap: 0     Taming:         Enabled_For_PVP: true         Enabled_For_PVE: true         Level_Cap: 0         Call_Of_The_Wild:             # Item_Material: Material of the item needed to summon the pet             # Item_Amount: Amount of items required to summon the pet             # Summon_Amount: Amount of pets to summon when using Call Of The Wild             Wolf:                 Item_Material: BONE                 Item_Amount: 10                 Summon_Amount: 1             Ocelot:                 Item_Material: RAW_FISH                 Item_Amount: 10                 Summon_Amount: 1             Horse:                 Item_Material: APPLE                 Item_Amount: 10                 Summon_Amount: 1

            # Range to check for nearby pets when using Call Of The Wild, 0 will disable the check             Range: 40.0     Unarmed:         Enabled_For_PVP: true         Enabled_For_PVE: true         Level_Cap: 0         Block_Cracker:             SmoothBrick_To_CrackedBrick: true     Woodcutting:         Tree_Feller_Sounds: true         Level_Cap: 0

# #  Settings for Double Drops ### Double_Drops:     Herbalism:         Brown_Mushroom: true         Cactus: true         Carrot: true         Cocoa: true         Crops: true         Melon_Block: true         Nether_Warts: true         Potato: true         Pumpkin: true         Red_Mushroom: true         Red_Rose: true         Sugar_Cane_Block: true         Vine: true         Water_Lily: true         Yellow_Flower: true     Mining:         Coal_Ore: true         Diamond_Ore: true         Emerald_Ore: true         Ender_Stone: true         Glowstone: true         Gold_Ore: true         Iron_Ore: true         Lapis_Ore: true         Mossy_Cobblestone: true         Netherrack: true         Obsidian: true         Quartz_Ore: true         Redstone_Ore: true         Sandstone: true         Stone: true     Woodcutting:         Acacia: true         Birch: true         Dark_Oak: true         Generic: true         Jungle: true         Redwood: true

# #  Settings for commands ### Commands:     Generic:         # If true, when using partial names in commands mcMMO will try to look for a match from         # the offline players. Enabling this might slow the server down if there are a lot of offline players.         Match_OfflinePlayers: false     Database:         # Database command cooldown in milliseconds, cannot be changed below the default value. (1750)         # Prevents players from spamming /mctop or /mcrank         Player_Cooldown: 1750     mcmmo:         Donate_Message: true     inspect:         Max_Distance: 30.0     ptp:         Cooldown: 120         Warmup: 5         RecentlyHurt_Cooldown: 60         Accept_Required: true         Request_Timeout: 300         # If true, require players to have a mcmmo.commands.ptp.world.[WorldName] permission         # to teleport to, from, or within any given world.         World_Based_Permissions: false     partychat:         Chat_Prefix_Format: '[[GREEN]]([[WHITE]]{0}[[GREEN]])'         Use_Display_Names: true         Chat_Prefix_Format_Ally: '[[GREEN]](A)[[RESET]]'     adminchat:         Chat_Prefix_Format: '[[AQUA]][[[WHITE]]{0}[[AQUA]]]'         Use_Display_Names: true

# #  Settings for particles ### Particles:     # These settings determine if fireworks should get launched when a player activates/deactivates an ability     Ability_Activation: true     Ability_Deactivation: true

    # Determines if the fireworks should be a large ball or a small one     LargeFireworks: true

    # Use particle effect when these abilities trigger     Dodge: true     Bleed: true     Greater_Impact: true

    # These settings determine if fireworks should get launched when a player levels-up,     # this will happen by default for every 100 levels.     LevelUp_Enabled: true     LevelUp_Tier: 100