Talk:Excavation/@comment-3388237-20110727154141

Idea: After a certain level player becomes expert at treasure hunting so they know what they are looking for: The player gains the ability of distributing points to every item drop. Unneeded items will have no points and they will not drop, however the drop chance of items with more points than usual will increase minimally in order to keep balance. This shouldn't be hard to implement in my opinion, I know that the developer is working on a new excavation system, I'm just throwing the idea here.