Changelog/0.8

Version 0.8.22

 * Fixed bug where Axes did less damage than normal
 * Acrobatic rolls now give XP
 * Acrobatics XP increased for non-rolls

Version 0.8.21

 * Fixed bug where axe criticals would dupe items

Version 0.8.20

 * 99.99% sure I fixed anvils that suddenly stop working

Version 0.8.19

 * Fixed being able to excavate placed blocks
 * Added toggle option to mining requiring a pickaxe
 * Added toggle option to woodcutting requiring an axe
 * PVP interactions now reward XP based on the damage caused (this is effected by skills)
 * PVP XP gain can be disabled in the configuration file
 * PVP XP has a modifier, increase the modifier for higher XP rewards from PVP combat

Version 0.8.18

 * Fixed sandstone not being watched for exploitation

Version 0.8.17

 * mcmmo.users moved to plugins/mcMMO/
 * Snowballs and Eggs will no longer trigger Ignition
 * Loot tables for excavation adjusted
 * Mining benefits now require the player to be holding a mining pick
 * Woodcutting benefits now require the player to be holding an axe

Version 0.8.16

 * Moved configuration file to /plugins/mcMMO
 * Arrows now have a chance to Ignite enemies
 * Fixed arrows not being retrievable from corpses
 * Added info about ignition to /archery

Version 0.8.14

 * Mining, Woodcutting, Herbalism, and Acrobatics proc rates now are based on your skill level directly rather than tiers you unlock via skill levels
 * Archery's ability to retrieve arrows from corpses now is based on your skill level directly rather than tiers you unlock via skill levels
 * Mining, Woodcutting, Herbalism, Archery, and Acrobatics now show their proc % relative to your skill if you type /
 * You can now adjust what level is required to repair diamond in the configuration file
 * Changed mining XP rates to be a tad higher for some things
 * You can now get XP from sandstone
 * XP rates increased for gathering glowstone with excavation
 * XP rates increased a bit for excavation
 * Skill info is now a bit more detailed for certain skills
 * Added info about arrow retrieval to /archery

Version 0.8.13
Item duping fix
 * Enemies no longer look like they have frozen when they die

Version 0.8.11

 * Performance improvements
 * Memory leak fixed
 * NPE error with MySpawn really fixed

Version 0.8.9

 * Fixed NPE for My Spawn
 * Fixed NPE for onBlockDamage
 * Bleed proc now correctly checks for Swords permissions

Version 0.8.8

 * Gold can now be repaired
 * Tweaked Mining XP gains
 * Reorganized code
 * Added /mcgod godmode command
 * Fixed the pvp toggle in the settings file

Version 0.8.7

 * Removed packet-sending stuff wasn't working anyways
 * Fixed another NPE with the TimerTask
 * Skills now only show up in /stats if you have permissions for them

Version 0.8.6

 * Added a null check in bleed simulation to prevent a NPE

Version 0.8.5

 * Players are now added to files when they connect (to fix a NPE)
 * onPlayerCommand stuff moved into onPlayerCommandPreprocess

Version 0.8.4

 * Fixed another nullpointer error for TimerTask
 * Fixed bug making regeneration take twice as long to kick in after combat

Version 0.8.3

 * Modified the timer intervals (from 1 second to 2)
 * All skills now have an individual modifier (Set by default to 2)
 * There is now a global XP modifier (Set by default to 1)
 * Herbalism now correctly follows its skill curve
 * Unarmed no longer gives experience for harming other players
 * Players can no longer exploit mob spawners for experience

Version 0.8.2

 * Fixed Concurrent Modification Exception
 * Fixed some incorrect skill descriptions
 * First tier of HP Regeneration is now available from the start
 * Fixed bleed proc rate for very high skill levels
 * Changed regeneration permissions to 'mcmmo.regeneration'

Version 0.8

 * Archery skill now lets players recover arrows from downed foes
 * Health regenerates based on power level
 * Added toggle to myspawn clearing player inventory in settings file
 * Swords now have a bleed effect
 * Rewrote Skill descriptions to be more informative/better