Talk:Repair/@comment-206.248.139.15-20120125215007

I love mcmmo and especially love the repair skill, but the current way that the repair of enchanted items works is just bogus and desperately needs to be fixed.

(1) Repair should never take away or lower the enchantments on an item - that's why there's the need to repair it in the first place - because you like using the item so much that you don't want to lose it. The only way losing levels would ever be acceptable is if you got bonus XP whenever enchantments are taken away from your item.

(2) You should always be able to repair a high-level enchanted item. It's not like they're hard to get, especially if you fight an ender dragon.

(3) You could balance the repair functionality by requiring minecraft XP levels for repairing or have repairing use more than one material at a time when repairing an enchanted item.

(4) Maybe use Repair skill levels as a way to add new enchantments to an item. e.g. at level 50 there's a 1% probability that an enchantment level on an item will increase or a new level 1 enchantment will be added to the item.

(5) Now that enchanted bows have been added, they should be repairable.

Thanks for listening.