Talk:Archery/@comment-24.209.76.63-20110901165129

Damage per second goes down at level 200 because of the way mobs work in Minecraft, sadly, at least if the arrow limiter is set to False. The extra second of ignition can actually absorb your arrows, making the would be 4 hit kill a 5 hit kill again. Not sure what could be done or if anything should be done about that, but figured I'd post it here.